Wednesday 19 December 2012


Excited to work on our second semester University game project Bits!

Tuesday 11 December 2012

My university UOIT mentioned about our Appathon game's success in an article.

http://news.uoit.ca/archives/2012/12/fbit-game-development-students-capture-award-in-2012-great-canadian-appathon-.php

Thanks!

Saturday 10 November 2012

My iOS game "Stickma" is finally up on the app store! Check it out.
https://itunes.apple.com/us/app/stickmav1/id576070041?ls=1&mt=8



(Update) Stickma has reached nearly 3000 downloads in less than 2 days!

Wednesday 7 November 2012



Preview of upcoming space voxel game, more updates coming soon!

Saturday 3 November 2012


In the meantime, feel free to check out the game me and my teammates (David Morrison and Christopher Young) made for the 48 hour Great Canadian Appathon! This game was placed among the top 25 finalists for the competition nationwide.

Please note that the game was ported to windows from Windows phone 7, so installation will be needed.


Controls
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When playing a level, there will be badge(s) on the right hand side indicating
the powers you've unlocked.

to use them (starting from top to bottom)
press 1, 2,  3 or 4
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Planning to put this up into the xbox live arcade as well.

My old high-school final project game "Stickma" is finally finished, submitted and ready to be reviewed by Apple for iOS! Hopefully it will go through this time. 

Stickma is basically a side-scrolling, puzzle solving adventure game that takes place in a laboratory.  
Hey, how's it going? Welcome to a blog about the games I've been developing.